About Me
Over two decades I’ve followed the thread from academic research in 3D graphics through mobile game development to industrial robotics and AI. What stays constant: a drive to build interactive, visual software that people actually want to use, and to ship it as part of a team.
Senior Software Engineer · Dresden, Germany · Remote-friendly
20 years experience · Led engineering teams · Multiple products shipped · 1.7M+ downloads
Resume (PDF)
Full-stack · 3D/graphics · Robotics · AI/ML · Mobile · Web
Recent experience
2021 - current Wandelbots GmbH, Senior Software Engineer
Industrial robotics platform · TypeScript, React, Three.js, Python
AI Department (current): Building solutions that enable customers to train robots via agentic and imitation learning within the Nova platform
Platform core: Architected infrastructure enabling customers to embed interactive 3D robot visualization in their own applications
Robot welding solution: Designed and developed dedicated industrial welding application with path planning and weld parameter optimization
No-code teaching platform: Core contributor to visual robot programming interface that makes complex robotics accessible to non-programmers
Open source: wandelbots-nova, wandelbots-js-react-components
2015 - 2021 Die Kapitäne Media GmbH, Tech Lead
Mobile games · Unity, C#, Photon · Led engineering team (~6 devs)
Hi Frog!: 1.2M+ downloads; 3-year development with 12-person team; real-time weather integration synced to player’s location
Tiny Armies: Google Play featured; 8-player real-time multiplayer with deterministic lockstep networking
Rebounce!: 200k+ downloads; shipped full game in 6 months from concept to launch
Quiz Friends: Real-money quiz game with secure payment integration and fraud prevention systems
Established CI/CD pipelines, code review processes, and analytics infrastructure across all projects
Earlier experience
2013 - 2015 Fraunhofer IGD, Research Assistant
Built EcoSky aircraft lifecycle visualization for CleanSky EU initiative (d3.js, WebGL)
2011 - 2012 Crytek GmbH, Diploma Thesis
3D model compression for WebGL; 50% improvement over GZIP binary
2009 - 2011 Freelance, Mobile games including PacMap (featured on German national TV)
2007 - 2011 Fraunhofer IIS/EAS, Student Assistant (Java)
2005 - 2007 DGIS Service GmbH, Apprenticeship, GIS software
Education
TU Dresden, Diploma in Media Informatics (2007-2012)
Focus: Computer Graphics, Distributed Systems
Building something interesting? Let’s talk.